Low Poly City scene, using Mental Ray daylight system and 3Ds Max Autodesk Materials.
The scene contains the same cameras and lights used to make the preview images, so this file is ready to render. The materials and textures are from the Autodesk material library that ships with the software. The multiformats will work in other 3D software, but you will need to your own materials.
The sun and haze are animated from daytime to dusk, so you can pick your time of day, or edit the sun settings manually.
All assets are named and split onto layers for easy access and navigation.